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Spirit X3

My proposal “Inside Spirit X3. Redesigning Boost.Spirit for C++11″ has been accepted for presentation at the C++ Now! 2013 in Aspen Colorado. So after a 2 year hiatus, I’m back to Aspen.

Here’s the abstract:

Inside Spirit X3.Redesigning Boost.Spirit for C++11
Joel de Guzman, 2013

The hugely successful BoostCon ’07 ’08, ’09 and ’10 Spirit talks provided walk-through presentations and tutorials on how to use Spirit. This, time, I propose a presentation that will focus on the design and implementation of Spirit. But to add more to the thrill, I will present a major redesign of Spirit from the ground up, taking advantage of the new C++11 features. One important goal of this experimental version of Spirit (named X3) is to bring back the elegant simplicity of “Classic” Spirit, which was somehow lost with the complexity of Spirit-2 primarily due to the lack of important language features that are just starting to appear in C++ compilers. In this 90-minute presentation, I would like to get down and dirty with Modern C++11 code, and along the way, share my experience as well as expose some of C++11’s shortcomings and my wishes for C++1y.

Hope to see you there!

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